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One of the best QB Libs, with Sound Blaster, VESA SVGA, EMS, XMS memory support and more. Also supports loading GIF and BMP file formats
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This is an add on for the Future.Library v3.5.
The current import library has major problems when importing images to 8 bit screen modes. It did not handle loading of multiple images to the same screen where different palettes was needed for each image(bmp/pcx/gif). This library corrects this problem, plus it includes some additional features like full palette control for image loading, user defined palettes and image resizeing.
Please note:
There was a previous upload where an incorrect .bi file was included. The result of this was that no importing routines would be found by the IDE. The IDE would report "Subprogram not defined" when calling BMP, PCX or GIF routines. The right .bi file has now been included.
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A font editor used to create fonts for the Future.Library. Quite a few fonts are included!
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Looks like a clone of Qb's menubar. Since the source is included, I supposed you could easily customize it for use in your own program. Kudos go to Benjamin for not slapping on a mouse and calling this an OS.
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Improved version of the mini snake game I made a while back. improvements: block snake (3x3), pretty colors.. better playable, maybe more. code is 15 statements (some conditional ones), 17 lines. I like the mad colors at lot :) i think you've found a job at Nokia now Badjas writing mini snake games :)
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An old game done by Stefan. Pretty cool, it's a classic Pacman game =)
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A nice platform game Stefan has worked on. The graphics are great, scrolling is cool, but there are many bugs. Uses DirectQB
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A basic Snake type of game using the Future.Library, in 640x480x256.
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The full sourcecode to Arrakis!!!
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The source for the 3*D library. It's dead now, so go ahead and *YOU* make something with it!
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A C&C Counterstrike alike program, very cool! Has 'bots' so it is just like you are playing on the internet. Too bad it's not finished, nor will it ever get finished since the author isn't working with QB anymore. Uses DirectQB
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Wow, lightning fast rotating 3D Kepler star with source!!! Download now, it's 3*D version 0.1
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The source of the ZeldaClone. Read the official page for more info.
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A 3D demo, soon to be a library for easier 3D programming. This demo still uses DirectQB
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A game-demo (version 1.1) like the battle mode of Bomberman! Two players, great graphics and animations, nice sounds and music, very cool! Uses the Future.Library
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A SVGA (800x600x256) .GIF file viewer, that uses the SVGAQB25 library from Zephyr Software!
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Space Invaders in 640x480 with 256 colors using the Future.Library. Pretty cool game, 64 enemies which you play in a loop until you die (you cannot win this game :)). Uses the soundblaster for WAVE sounds, play it with the mouse or keyboard. MMX-people are lucky, the gameplay is much faster if you have MMX!!!
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The second demo of the ZeldaClone. Now using the Future.Library!
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The same file as #10 on the products page, but in 640*480 resolution! It shows you how good the new Future.Library SVGA functions are.
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LZW algorythm-based compression utility!
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Viewing Category: | Future Software |
Showing: | 1 to 20 of 30 (Displaying 20 items per page) |
By: Future Software
| Version: 3.5
| Homepage
Future Library
One of the best QB Libs, with Sound Blaster, VESA SVGA, EMS, XMS memory support and more. Also supports loading GIF and BMP file formats
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 03/31/03 @ 01:03:53 | Size: | 251.37 KB |
Rating: | -- | Downloads: | 151 |
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By: Future Software
| Version: 1.0
| Homepage
FL35 Inport Addon v1.0
This is an add on for the Future.Library v3.5.
The current import library has major problems when importing images to 8 bit screen modes. It did not handle loading of multiple images to the same screen where different palettes was needed for each image(bmp/pcx/gif). This library corrects this problem, plus it includes some additional features like full palette control for image loading, user defined palettes and image resizeing.
Please note:
There was a previous upload where an incorrect .bi file was included. The result of this was that no importing routines would be found by the IDE. The IDE would report "Subprogram not defined" when calling BMP, PCX or GIF routines. The right .bi file has now been included.
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 01/27/03 @ 15:06:04 | Size: | 111.87 KB |
Rating: | -- | Downloads: | 64 |
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By: Future Software
| Version: 1.0
| Homepage
fontedit.zip
A font editor used to create fonts for the Future.Library. Quite a few fonts are included!
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 12/30/02 @ 08:38:20 | Size: | 90.20 KB |
Rating: | -- | Downloads: | 62 |
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By: Benjamin Bohn
| Version: SRC All
MENUBAR.zip
Looks like a clone of Qb's menubar. Since the source is included, I supposed you could easily customize it for use in your own program. Kudos go to Benjamin for not slapping on a mouse and calling this an OS.
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 04/09/02 @ 04:37:20 | Size: | 5.29 KB |
Rating: | -- | Downloads: | 69 |
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By: Badjas
| Version: SRC All
TINYSNAK.BAS
Improved version of the mini snake game I made a while back. improvements: block snake (3x3), pretty colors.. better playable, maybe more. code is 15 statements (some conditional ones), 17 lines. I like the mad colors at lot :) i think you've found a job at Nokia now Badjas writing mini snake games :)
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 03/05/02 @ 14:01:21 | Size: | 2.38 KB |
Rating: | -- | Downloads: | 34 |
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By: Stefan
| Version: SRC All
| Homepage
pman.zip
An old game done by Stefan. Pretty cool, it's a classic Pacman game =)
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 01/15/02 @ 15:43:56 | Size: | 63.34 KB |
Rating: | -- | Downloads: | 40 |
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By: Stefan
| Version: SRC 1 4
diamond.zip
A nice platform game Stefan has worked on. The graphics are great, scrolling is cool, but there are many bugs. Uses DirectQB
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 01/06/02 @ 17:54:31 | Size: | 313.38 KB |
Rating: | -- | Downloads: | 17 |
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By: Jorden
| Version: SRC All
cobra.zip
A basic Snake type of game using the Future.Library, in 640x480x256.
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 01/06/02 @ 17:54:31 | Size: | 233.03 KB |
Rating: | -- | Downloads: | 20 |
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By: Stefan
| Version: SRC All
arrasource.exe
The full sourcecode to Arrakis!!!
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 01/06/02 @ 17:54:31 | Size: | 131.07 KB |
Rating: | -- | Downloads: | 16 |
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By: Badjas
| Version: SRC All
3_d-v02.zip
The source for the 3*D library. It's dead now, so go ahead and *YOU* make something with it!
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 01/06/02 @ 17:54:31 | Size: | 112.87 KB |
Rating: | -- | Downloads: | 22 |
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By: Stefan
| Version: SRC All
eliteforces.zip
A C&C Counterstrike alike program, very cool! Has 'bots' so it is just like you are playing on the internet. Too bad it's not finished, nor will it ever get finished since the author isn't working with QB anymore. Uses DirectQB
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 01/06/02 @ 17:54:31 | Size: | 1.21 MB |
Rating: | -- | Downloads: | 20 |
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By: Badjas
| Version: SRC All
3dv01.zip
Wow, lightning fast rotating 3D Kepler star with source!!! Download now, it's 3*D version 0.1
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 01/06/02 @ 17:54:31 | Size: | 48.69 KB |
Rating: | -- | Downloads: | 26 |
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By: ZeldaClone team
| Version: SRC 1 4
zc_source.zip
The source of the ZeldaClone. Read the official page for more info.
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 01/06/02 @ 17:54:31 | Size: | 147.90 KB |
Rating: | -- | Downloads: | 21 |
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By: Badjas
| Version: SRC 1 4
3dstar.zip
A 3D demo, soon to be a library for easier 3D programming. This demo still uses DirectQB
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 01/06/02 @ 17:54:31 | Size: | 47.61 KB |
Rating: | -- | Downloads: | 19 |
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By: Jorden and Badjas Productions
| Version: SRC 1 4
bomberzone.zip
A game-demo (version 1.1) like the battle mode of Bomberman! Two players, great graphics and animations, nice sounds and music, very cool! Uses the Future.Library
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 01/06/02 @ 17:54:31 | Size: | 620.66 KB |
Rating: | -- | Downloads: | 18 |
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By: Jorden
| Version: SRC 4
gifview.zip
A SVGA (800x600x256) .GIF file viewer, that uses the SVGAQB25 library from Zephyr Software!
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 01/06/02 @ 17:54:31 | Size: | 119.34 KB |
Rating: | -- | Downloads: | 35 |
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By: Jorden
| Version: SRC 1 4
invader.zip
Space Invaders in 640x480 with 256 colors using the Future.Library. Pretty cool game, 64 enemies which you play in a loop until you die (you cannot win this game :)). Uses the soundblaster for WAVE sounds, play it with the mouse or keyboard. MMX-people are lucky, the gameplay is much faster if you have MMX!!!
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 01/06/02 @ 17:54:31 | Size: | 315.39 KB |
Rating: | -- | Downloads: | 21 |
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By: Killian, Jorden
| Version: SRC 1 4
zc_demo2.zip
The second demo of the ZeldaClone. Now using the Future.Library!
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 01/06/02 @ 17:54:31 | Size: | 273.64 KB |
Rating: | -- | Downloads: | 40 |
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By: Jorden and Michael
| Version: SRC 1 4
aintro.zip
The same file as #10 on the products page, but in 640*480 resolution! It shows you how good the new Future.Library SVGA functions are.
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 01/06/02 @ 17:54:31 | Size: | 121.70 KB |
Rating: | -- | Downloads: | 28 |
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By: Andrew Nagy and Peter Radics (both old FS members), Jorden
| Version: SRC 1 4
expack.zip
LZW algorythm-based compression utility!
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 01/06/02 @ 17:54:31 | Size: | 12.98 KB |
Rating: | -- | Downloads: | 34 |
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