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Technically inaccurate (DOOM doesn't actually use the technique described here), but does give a possible approach to rendering a DOOM-type scene using raycasting. A lot of theory with very little code. This is for inspiration only.
By: Brian 'Neuromancer' Marshall
| Level: Advanced
doomtechnique.htm
Technically inaccurate (DOOM doesn't actually use the technique described here), but does give a possible approach to rendering a DOOM-type scene using raycasting. A lot of theory with very little code. This is for inspiration only.
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 10/30/04 @ 15:36:41 | Size: | 23.36 KB |
Rating: | -- | Downloads: | 37 |
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