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By: Nostradamus / v1ctor | Version: 1.1 | Homepage
UGL Pong build 1.1

An update on Nostradamus UGL Pong. This one uses UGL version 0.18's AUTOINIT timers (which Nostradamus did not have access to in build 0.17) do achive constant frame rates no matter what cpu. It also uses vector fonts and UGLs built in archive cabalities (neato). So all data files are stored in just one file called game.dat. Download it not becuase of the game, but to get ideas on how UGL can and is supose to be used.

[Source included]

Submitted by: QB45 Language: QBasic
Submitted on: 08/03/02 @ 21:44:44 Size: 0
Rating: -- Downloads: 27
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