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A short tutorial on optimizing your program for maximum speed. Discusses the benefits of using POKE and PEEK instead of PSET and POINT, as well as integers instead of long integers. Also briefly discusses memory segments.
By: Danny Gump
| Level: Intermediate
optimize2.txt
A short tutorial on optimizing your program for maximum speed. Discusses the benefits of using POKE and PEEK instead of PSET and POINT, as well as integers instead of long integers. Also briefly discusses memory segments.
Submitted by: | QB45 | Language: | QBasic |
Submitted on: | 10/30/04 @ 15:36:41 | Size: | 3.33 KB |
Rating: | -- | Downloads: | 18 |
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