' This is the manual. It can be viewed in-game at the menu too
' I hope you pass this game around
			    CADISMAN 0.4 beta
4:12 PM 6/23/05
                                MANUAL

  This is the new manual. 

  Up Down Left Right - Scroll the map. Moves about 1/2 a screen each way

  Left Click         - Moves your dude. Also performs default action
                       e.g. chop down, mine, smelt etc. NOT attack
                       Also used on most interface buttons

  Right Click        - Context/Action menu

  H                  - Centers the map on your player

  SpaceBar           - Brings up your inventory. Also press this to
                       hide it

  Enter              - In inventory, wields selected item. See below for
                       more on wielding.
                       In inventory, eats selected food/drinks drink
                       In bank, deposits/withdraws all of selected object                

  <, and >.          - Scrolls through the inventory when walking
 
   - Other keys -
  `  console
  q mapedit on/off
  s debug list of units (in options)
 
 			TECHNIQUES
  Inventory - To wield a weapon or wear some armour, click the item
              and press enter. If you are of high enough level, you 
              will don the weapon/armour. Any weapons/armour that you
              were previously wielding/wearing will automatically be
              put back in your inventory
 

 Here's what new things you can do in this version
   1. Change worlds with the world icon (woohoo!). This may not look 
      much but it took a while. To move into the next area (or world),
      click on the edge of the map. An icon should appear on the
      bar. Click it to change worlds. If this doesn't happen, either
      you need click again or you are not at the edge. You will be prompted
      to save each time you change worlds.
   2. Mining is fully developed
   3. Pottery is in the process of being implemented
   4. Screen control is more friendly, allowing you to see better
   5. Hire contractors to make things for you
   6. Market value fluctuation factor. Means you can sell some things
      for more (or even less) at some times. To view this percentage,
      look in the options tab.
   7. Get drunk. If you want.
   8. Lower XP amounts required to change levels
 
   You can sell your goods to a trader. When you sell goods, their market
   value depreciates - when you buy, it increases. Prices will gradually
   return to their original amount.
 

Thanks for playing!
brad



      
   